

Future Navy - Here and Now

OUR SOLUTIONS
This is New generation of Fast Combat Craft based on the Hydrodynamics innovations, advanced STEALTH and Naval Architecture for military's offshore and littoral, brown-water missions, where efficiency, low cost, innovation, higher payload, agility, shock mitigation, shallow draft are the new priorities for the next-generation naval craft.
Weapon employment in Sea States up to 3 without course/speed limitations at max allowed propulsion power, and in Sea State up to 5 at a speed of up to 30 knots inclusive
A fast, highly-maneuverable ship that features an shallow draft for interdiction operations in littoral areas.
The ship uses the patented Tri-Hull, originally developed as a low-wake design for service, to achieve unprecedented speed and ride quality while preserving stability and large load capabilities.
Target Precision
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Low Rolling and Pitching
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High Stability
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Compact placement of fire control and armament in the center of masses
Manoeuvre Defense System
- High manoeuvrability of Sea Magic crafts allows effectively to use manoeuvring as method of protecting from an artillery fire, anti-ship supersonic missiles in combination with facilities of jamming and false aims.
- Probability of hit of opponent artillery of middle and large caliber on distance from 20 to 5 nm reduce in 5-7 times.
- Probability of hit of opponent Anti - ship missiles on distance to 4 nm reduce in 2-3 times.
- Complex use of technologies of STEALTH, jamming and this system gives to the ship Sea Magic pre-eminence before an opponent
Excelent Mobility
- Quick Start
- High Economic Speed of all our ships not less than 30 knots
- Cruiser mode - not less than 45 knots
- The Maximum speed - more than 60 knots
- TIME of a set of the maximum speed doesn't exceed 2 minutes from the moment of start of diesel engines.
- Capacity of diesel engines has enough for dispersal till the maximum speed.
- RANGE of Ride on the maximum speed more than in 2 times exceeds analogs.
Manoeuvrability
- Radius of circulation - less than 2 length
- Allows to change quickly a trajectory in order to avoid hits of artillery shells and anti ship missiles.